![]() The general strategy is to win by claiming first tower. I believe a computer could learn how to win that but at current cpu processing and memory limitations it might take years and years for it to learn that much. A full 5v5 dota game with real hero picks is a million fold more complex. ![]() That 1v1 was a very static situation, vs a SF with only a couple objectives. They would dominate lanes but there's so many permutations of picks and moves that it might take too long to learn it. I'm not 100% sure a team full of these bots could win TI though. Idk how the bot controls dota if it's with a virtual input program that presses keys and mouse clicks (that would make the most sense so everything you do is outside of dota program) but it can probably click an exact pixel on the screen where a human just gets very close. A person can kind of learn where to click and get a good creep block off, the bot can use exact positioning to get the perfect block off every time. The reason regular bots are so bad is their decision trees, but this one has learned exactly how to play so you won't beat it. Human's can't beat the bot, it's too fast.
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